Get ready for an adrenaline-fueled race through the mysterious depths of the earth! Picture this: you, a daring dwarf, hurtling through caves, zipping past underground villages, and navigating treacherous spider dens—all from the comfort of your lightning-fast minecart. The goal? Simple yet heart-pounding—reach the finish line in record time! But hold on tight, because this is no ordinary race.
👤 Role: Game Programmer
👥Team Size: 7
⏱️Time frame: 4 Weeks
⚙️Engine: Unity (C#)
What I Programmed:
🛤️ Implemented the entire minecart in code.
🎮 Designed and programmed the functionalities of the minecart.
🔄 Developed the drifting mechanics for the minecart.
🔧 Fine-tuned and optimized the drifting system to enhance gameplay.
🕹️ Responsible for designing and implementing the input system for controlling the minecart.
🎮 Ensured a responsive and intuitive control scheme.
📑 Managed version control using Git.
🔀 Oversaw branching, merging, and code collaboration among team members.
🏡 Setting: Underground caves and villages
🧙♂️ Character: Play as a dwarf riding a minecart.
🎯 Objective: Reach the finish line as quickly as possible.